﻿using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;

namespace projetSupinfoBFG.Base.Model
{
    class ShipSprite : Sprite
    {

        public ShipSprite(Vector2 position)
            : base(position)
        {

        }

        public ShipSprite(float x, float y)
            : base(x, y)
        {

        }


    }
}
